Monday, October 20, 2008

Magic Stones - RPG Game Review

Role Playing Games or RPG, has become popular since their invention because people have fun playing them, for most people who play these games are not winners or losers because this type of game was not designed to win a hand like board or card games, but there were several hybrid game that has created borrow elements from several styles, such as World of Warcraft.

Similarly, games like Magic Stones took the best of mythological creatures and merge with a complex set of cards, in a way this setting to remind people of animations such as Yugioh where the player uses monsters and playing cards to overcome the opponent.

Magic stones is a role playing game that uses creatures in Celtic mythology and fuses elements of the great card game in the whole mixture. The game takes place in the land of Aravorn and controls a player and duidai powerful creations, the player must fight opponents to find new objects, runes and discover new challenges throughout the land. The player also needs competition in the annual tournament is difficult Druide to move this tournament takes place in the black tower where the characters will fight to the death against 16 enemy druids.

The game has over 20 different avatars available for the player to choose, according to the selection a player could be part of a noble druid which excels in intelligence or a wild druid which excels in willpower. There are several specialties such as air, water, earth and fire.

Besides going into "battle mode" or challenge druid, you can choose to gather artifacts which are spread throughout the entire kingdom of Aravon, you will go into enchanted forests, cursed islands, etc. and a player will find hidden objects in each place that will increase the powers of the druid and increase its level as well.

There is also one more mode which is exclusive from the guys at WinterWolves, with this quest mode a player can go on different quests where he will be able to choose different avatars and creatures from the realm of life and spirit. Overall, this a great RPG game with a card playing twist which is guaranteed to keep you entertained for hours. WinterWolves.com is a specialized pc gaming site where you can download PC games. Get PC simulation games and make the most out of your leisure time, visit us today!


Saturday, October 18, 2008

Call of Duty 4: Modern Warfare Cheats

Cheats are unlocked not by inserting passwords, but by acquiring the thirty Intel Pieces strewn throughout the game. The more of them you collect, the more cheats you can access. On the left are the number of Intel Pieces collected, and on the right are the cheats that are unlocked, with an explanation of what each does.
2
- "CoD Noir" Play the game in black and white.
4
- "Photo-Negative" Game colors become inverted.
6
- "Super Contrast" Games contrast increases.
8
- "Ragtime Warfare" The game feels like an old silent movie.
10
- "Cluster Bombs" One frag grenade thrown equals five in explosion.
15
- "A Bad Year" Enemies explode into tires when shot.
20
- "Slow-Mo Ability" Game plays at 40% normal speed.
30
- "Infinite Ammo" Just what it says.

Unlockable: Prestige Mode

To unlock Prestige Mode, which is a multiplayer-only mode, you must reach experience level fifty-five. Instead of capping out at level fifty-five, which is the highest level, Prestige Mode allows you to start again from level one. This can be done a total of ten times, giving you ten different icons in in-game lobbies to show your extreme achievement.


Unlockable: Arcade Mode

To unlock Arcade Mode, beat the game once through on any difficulty level. Arcade Mode itself is split into two options - Full Challenge or Level Challenge - that add extra replayability to the game.


Unlockable: New Mission

To play an all-new mission, which is an extra mission after the main quest is completed, beat the game and view the ending credits thereafter. After theyve run their course
, you will then be given the opportunity to play one last single player mission before all is said and done.

Friday, October 17, 2008

Everquest II The Shadow Odyssey


EverQuest II The Shadow Odyssey is the fifth expansion for the critically acclaimed EverQuest II franchise. This all-in-one compilation pack follows the award-winning and best-selling Rise of KunarkTM expansion. New players and veterans alike will journey through a massive amount of exquisite content unlike anything ever before seen in EverQuest II. The Shadow Odyssey stretches well beyond the fantasy realm and propels the EverQuest II world into a new era of excitement and adventure.

Saturday, October 11, 2008

Timeshift


Dr. Aiden Krone is a former professor of Applied Physics at MIT, notorious for his unrivaled brilliance and obsession with Thermodynamics, Advanced Propulsion, and Quantum Electrodynamics (QED). Despite his increasing tendencies to demand control and secrecy, he became the Founder and Lead Physicist of a classified Time Travel research program.

Over a decade later, Krone's program had successfully developed the world's first time-traveling suit technology. However, as the program's equally secretive decision-makers demanded this technology be adapted for military applications, Krone's feelings of self-entitlement and anger grew. He secretly desired a new existence, a new world where his scientific endeavors could be shaped and experienced without outside interference.

The combination of Krone's mind and his suit technology gave him the ability to create and control another existence - an existence where a man of science could finally operate without restrictions and do so within a place where science itself was properly respected… regardless of the effects on humanity.

It is now up to you to trace Krone's last known appearances and stop his tyrannical rule over Alpha District. In a twisted world where scientific accomplishments reign, it’s up to you to don the Beta Suit and Master Time to Become the Ultimate Weapon.

Features:

* Harness time as the Ultimate Weapon: Slow, stop and reverse the flow of time to destroy your enemies
* Unleash a powerful arsenal of weapons and vehicles in 24 combat missions
* Up to 16-player multiplayer, featuring the use of time grenades in 14 different maps, allowing for unique style of slow, stop and reversal of time
* Completely customize your multiplayer experience with over 40 different features to fit your style of gameplay

By Darren Gladstone -- 02/11/2007

Someone hit rewind! When TimeShift nearly shipped last year, publisher Vivendi Games rebooted everything right after reporting "only seven bugs left." A ballsy call, no doubt, but here's my beef with the FPS face-lift: Instead of shooting my way through some Steampunk-inspired world, I'm in a Half-Life 2 knockoff wearing a self-operating TiVo tuxedo.

Car Driving Games are Here to Stay

Thanks to very active web developers you are just a few clicks away from a wide array of racing and driving games. The racing and driving games category has lots of sub-categories including but not limited to: bike games, drag racing games, parking games, and racing games. Within each sub-category there are several games.

By way of example let’s list some racing and driving games sub-categories and their top games:

Bike games: Adrenaline Challenge, Bike Mania on Ice, Bike Stunt, and BMX Parks, to name just a few.

Drag racing games: 2 Fast 2 Furious, 3D Car Driver, 5 Miles to Go, and Carbon Auto Theft, among many others.

Parking games: Car Park Challenge, Docking Perfection, London Cabbie, Park my Car Game, and more.

Racing games: 4X4 Rally, Autobahn, Camera Killer, Deadly Race Game, and the list goes on and on.

Now let’s take some time to review the top games in the driving and racing games world.

Bike Games

1.Adrenaline Challenge – A ten plus levels game of pure adrenaline! Collect the big green balls, and ride to the exit while avoiding bumping your head on any of the platforms and walls you will find while riding around. Do not forget to wear your helmet!

2.Bike Mania on Ice – Go through all the obstacles and just try to ride till the end without crashing. Classic bike riding but on ice. Ain’t it “fun on ice”?

3.Bike Stunts – Collect points for each stunt you do. The game looks very easy at first sight, but go ahead and take the challenge! You will soon find out you are not the bike rider you thought you were! One of the best motorcycle stunt games around.

Drag Racing Games

1.Drag Racer 2 – Choose your favorite car among many popular makes and models such as Acura Integra Type R, Aston Martin V12 Vanquish, BMW 5 Series M Class, and Chevrolet Corvette Z06. Then customize the car to your liking. You can modify body, rims, bodykit, neons, and caliper, also ride height, wheel size, window tint, frame angle, decals, interior, and more. Great drag racing and tuning fun!

2.Goosehead Racing – Drag it and collect money to upgrade it. Upgrade your vehicle with the latest in technology that your money can afford! Upgrade transmission, engine, weight, and more. Start as a Novice or Intermediate player, or try the Championship mode if you dare!

3.Drag Racing Game – A drag racing game with amazing graphics. Choose your favorite track (Awesome50, ArrowGraphics, Explosion, O.S.L. Racing, Saft Power Systems) and have loads of fun with this drag racing game.

Parking Games

1.Car Park Challenge – It’s all about finding a non-handicapped parking spot and parking your car before time runs out. But wait! It is not that easy, there is some shopping cart rolling through the parking lot, and of course you can not hit the parked cars.

2.Docking Perfection – You must dock your speedboat while avoiding the jetties and buoys. Similar to a parking game, but this time on water, so be careful or may wind up swimming in cold water!

3.Mafia Driver – This is a tricky one, not so easy to play as other parking games. If you crash you will be sent right back to the start, there is time limit for each level, needless to say you can not run over people, and you will have to go around all objects and broken cars. The perfect game for the “pro parking game player”, like you!

Racing Games

1.2 Fast 2 Furious – Based on the world-famous motion picture. Choose a vehicle and just race, plain and simple. Not one of the best graphics environments, but a nice one to enjoy if you are into racing!

2.Autobahn – The name says it all! Race across a German highway (the speediest in the world), dodge other cars and do your best to stay alive!

As you can see, there are some interesting titles out there, and it is very likely many of them are new for you. You considered yourself a die hard driving and racing games fan, didn’t you? Well, let’s face it, if you become a member of a serious arcade games website, you will have a hard time mastering all the games there.

By: Benicio Brown

The Future Of Video Games

Let us accept it that we, being adults, too are die-hard fans of video games. This has happened because video games have not remained those cartoon graphics that was made with simple software that anyone could make it. Small cartoons with small and dull gadgets are now replaced with realistic heroes and he has now ultra modern guns that can shoot bullets, arrows, lasers and many times even bombs! Video games have reached many mileposts in their graphics, sound effects, genres, subjects and top of all, the presentation offering you that you are just inside' the game and not on your chair in your room!

If you still have those small coins through which, you used to play simplest Mario', Contra', Kung-Fu', BomberMan' etc. those coins are now useless as your kids have no use of it. They are equipped with hi-tech gadgets like PlayStation, Nintendo or Xbox. Games these kids have include real Cricket or Baseball, Wrestling, Horror and Thrillers, Action and many more. Think about future now! The video games are going to rock the world more than they do now.

The future is bright as the passion never ends. With the help of latest technology, video games are creating more milestones that attract people magnetically. You now have MMORPGs (Massively Multi-Player Online Role Playing Games) that is covering more and more players online across the world giving a hint that video game is now not a game that is played in the closet with single or double player but it can now be an international event'.

Looking at the popularity, there are plenty of sponsors that are holding various competition and events where in players from all across the world come and play video games. The best player or team is rewarded with prizes. Latest channels also review video games and offer you the technique for the breakthrough. There are special programs on video games and they got highest TRP ratings!

Game manufacturers giants like Sony, Microsoft, and Nintendo etc are in continuous research using ultramodern technologies to make video games more realism with great sound effects and the gadgets being handier and sleek with no wires. The research includes the choice and taste of new generation, current hot events that can be used for video games (such as G Video Game Tester

Video game testers are in great demand because of skyrocketing growth in the gaming industry. People are getting hundreds of dollars per assignment just simply playing and sharing their views on the latest video games to rock in gaming zones. You have bright chances to get great jobs as a video game tester.

One should find a video game tester job, which is a tough job unless you do not have any connection with any video game industry. You should catch a person who is related with graphic designing in video games or one who knows someone in video game industry. You got to know that if you are not being updated with your knowledge in the video game industry, you stand nowhere. There are plenty of games being launched everyday and you should be in touch with it.

You should have knowledge about all the genres, not being capable to opine one particular genre. You love wrestling, but it should not happen that you get perplexed when you have arcade game in front of you to play and to review. People with limited edition' of knowledge have no vacancy in video game testing field.

Another thing one must keep in mind that one must be able to evaluate pros and cons both in the game. Be frank opining about the game and notice what kind of difficulties you had while playing the game. What all can be helpful overcoming all those difficulties and are those solutions easily traceable by a common person? When the video games are based on real events, check out the authenticity of the events that are being described in the game and mark those points that are praiseworthy.

You should be filled up with the knowledge of latest gadgets and even with those that are outdated. This will help you in comparing latest trend with old tradition making your opinion superior than others'. The manufacturers and players expect you to compare the previous version or edition of the game and to look forward for forthcoming editions too. This means, you should be capable enough to have memory for the past, presence of mind for the current demands and far-sight to suggest what all can be done to make the current edition better in future.

With those all qualities, video game testing can be turned into a sitting duck' and it can make you busy playing, opining and making bunches of dollars at your accounts!
Gulf War) and discoveries of new technologies that can be used to make video games even better than before.

By: Nevets Notrom

Buy Call of Duty 4 and enjoy a game that will rock your world

A game able to astound every gamer, a game able to overwhelm all those wild about the first person shooter type of game experience – this is Call of Duty 4. When you buy Call of Duty 4, you buy the experience of good graphics, good sound, good presentation and high, extraordinarily high adrenaline levels. Should anyone oppose this, we assume that he or she does not actually care about games or, most likely, does not enjoy this type of game. However, for those who can barely stay away from their desktop or laptop, constantly thinking about the next best move to make, the optimal choice they could have ever made was to buy Call of Duty 4.

We have heard of people asking, “What if I rent the game, instead of buying it?” Well, that too is an option, of course. However, COD4 is such a work of art that it definitely justifies a purchase option. In other words, buy Call of Duty 4 and buy Call of Duty 4 CD key as well, and you will be able to enjoy the game’s full experience. The team at Infinity Ward has transformed even the basic action of shooting a weapon into something astoundingly cool: you have unproblematic aiming; you can hear an authentic snap when you shoot the weapon and you can almost feel the collision of the shots against a wall, a building, or against the ill fated adversary. When you buy Call of Duty 4 CD key, you buy access to a series of operations that grant an appealing tempo to the gameplay – the events and the narrative go hand in hand and make your mind and heart spin with the tension generated by the anticipation of loud contacts with the enemy.

Therefore, buy Call of Duty 4 and you will see how Infinity Ward has perfected the game – way better than the COD3 release (which, in fact, pertained to Treyarch). You simply buy Call of Duty 4 CD key and you enter the world of an almost perfect game. From the point of view of the graphics, this game is completely spectacular on all levels. The lights, the animation, and every other detail in the graphical plane are very well designed and implemented into the game.

If you are new to the game (even though we are certain that most of view are already familiar with the previous series of Call of Duty), buy Call of Duty 4 CD key and keep in mind that you also have a multiplayer option to the game. The same complexity of the graphics is transmitted to the multiplayer level as well, and the diversity of maps will make you want to try them all, no matter how many they are. COD4 is an exceptionally accomplished work of art.

Call of Duty 4 has certainly made it more difficult for future games to reach a similar level of complexity mixed with unbelievable, yet addictive tension heights. Literally, you will not want to part with your PC for hours and hours. The game will take you over and you will only feel satisfied each time you complete, with the incredibly smart Al, the missions in the game. In other words, if you are looking for authentic challenge, COD4 is what the doctor prescribes. Enjoy the game!

By: Clint Jhonson

Friday, October 10, 2008

Video Poker Strategy

A Strategy for Video Poker
There are various reasons why people enjoy video poker over table poker. For one, they can learn how to play the game without having others around watching their every move. However, the ranking of the hands is really the only thing that is the same as in table poker. Because the game is played on a computer, your main objective is to simply draw the best-paying hand.
In video poker, you are dealt a five-card hand. You then get to select which cards you want to discard and receive new cards for. Your video poker strategy is going to depend on the type of video poker you are playing. There are several popular types of video poker, but the most common video poker games are:
¢ Jacks or Better
¢ Deuces Wild
¢ Jokers Wild

Jacks or Better Strategy
The number one mistake that people make when playing video poker is that they feel as though they need to rush. When you get in a hurry, you don't see the hand properly and you're more likely to discard a card that you meant to keep or vice versa. When you are playing video poker, just take your time. The computer is not in a big hurry and will wait patiently for you to make your play. Here are a few points to remember when playing Jacks or Better on a video poker machine.
Always hold all paying hands when they are dealt to you. Even if you think you can get a better hand, you're better off winning something rather than losing.
The only time you might break up a winning hand is if you're breaking up a lesser paying hand to get four cards for a royal flush. However, this is still risky.
If you have non-paying hands, then check and hold according to these tips:
o Hold any 4 cards for a straight flush
o Hold any 3 cards for a royal flush
o Hold any 4 cards for a flush
o Hold any pair if they are lower than 10s
o Hold any 4 consecutive cards
o Hold any 2 high cards of the same suit
o Hold any 3 cards for a straight flush
o Hold K, Q, or J of different suits
o Hold any two high cards of different suits
o Hold K, Q, J or 10 of the same suit
o Hold any high card
If you are not dealt any of these hand combinations, draw for a new set of five cards.

Deuces Wild Strategy
The main thing you want to remember is that twos, or deuces, can be used as a substitute for any card in this game. So, never discard a deuce!
You also want to do the following if you receive these hands:
If you get 4 deuces, hold all five of your cards because you can't beat this hand.
If you get three deuces, keep a five of a kind or a royal flush. Otherwise, hold the twos only.
If you have two deuces, keep any hand that is a four of a kind or better. Keep any four cards that can get you a royal flush, otherwise just keep the twos.
If you get one deuce, keep any paying hand you get, except if you have four cards for a royal flush. Keep four cards to a flush and keep three cards to a royal flush, otherwise keep only the deuce.
If you are not dealt a deuce:
Keep all paying hands, but hold four cards for a royal flush instead of opting for a lesser paying hand.
Keep four cards for a straight flush.
Keep any three cards for a royal flush.
Keep any pair.
Keep two pair only if the full house pays the same as a four of a kind.
Keep four card flushes
Keep consecutive four card straights
Keep three cards for a straight flush.
Keep any two of the following:
o K, Q, J, or 10 if they are all the same suit.
If you do not receive any of these hands, draw a complete new five-card hand.

Kings or Better Jokers Wild Strategy
Remember that Jokers Wild is a 53-card deck because of the joker. There are actually two types of Jokers Wild and the following pertains to Kings or Better Jokers Wild.
If you receive a hand that contains a joker:
Keep hands that are three of a kind or higher, although, you want to hold four cards for a royal flush, even if you have to discard a lower paying hand.
Remember that the joker is a part of the combination you want. Therefore, if you have a joker and two sixes, then you have three of a kind.
Keep any four cards for a straight flush and four cards for a flush if it includes an Ace, King or both.
Keep three cards for a royal flush.
Keep any four-card flush without an Ace or King.
Keep consecutive four card straights
If you don't have any good combinations, but you have a joker, discard everything by the joker.
If you are dealt a hand without a joker in it, then:
Keep all paying hands, except hold cards for a four-card royal flush.
Keep any four cards for a straight flush
Keep any three cards for a royal flush
Keep any pair from 2s to Queens.
Keep any three cards for a straight flush
Keep any four-cards consecutive straight
Keep two cards to a royal flush if one of your cards is an Ace or a King.
Keep unsuited Aces or Kings
Keep Kings or Aces alone.
Keep any two suited royal flush cards that are lower than an ace or king.
If you aren't dealt any of the combinations above, then draw five new cards.

Obviously, you want to choose a machine that has your game of choice on it. Remember that some games will feature multiple decks, while others are only single. Additionally, some games will also have bonus payments for certain hands as well. This can help to accumulate more coins. Also, keep in mind that each casino may vary in terms of payouts on their video poker machines.

Author : Robert

What are MMORPG's?

Massive Multiplayer Online Role Playing Games or MMORPGs as they are more commonly known, are role playing games which bring together large numbers of players via the internet.

A defining feature of MMORPGs is that they all offer a persistent virtual world in which to play. These worlds often support thousands of simultaneous players, all of whom are playing a single character in the game.

What Does This Mean?
In a MMORPG you take control of a character (often known as an avatar) and guide its actions within the game. Most games offer an experience based level system a player guides their character through certain tasks, such as killing a monster, and in return their ability to repeat similar tasks increases. This is usually represented by an overall skill level associated to the character, and sub levels representing individual skills.

As the worlds are persistent your skills are saved, meaning that the time and effort invested into the game is permanently reflected in your character.

For example if you played a combat orientated game your overall ability to fight may be represented by a Combat Level this level would increase each time you gained a pre-determined number of experience points, granting more powerful abilities and skills. When you logout of the game everything is remembered so next time you play you can start from where you left off.

Online
As MMORPG’s connect thousands of players with the same virtual world central game servers provide a synchronized experience for everybody. This means if you killed a specific monster then it would not only vanish from your screen, but also from that of all the other players.

Real time chat is usually available, typed messages can be displayed to other players in and round your location. Additionally it is common for MMORPGs to allow trade between players as well as combat, duels and team work.


Playing As A Group
A great aspect of playing an MMORPG is that nearly every game provides a system for players to work together. This can be teaming up to tackle difficult enemies or pooling resources in order to advance the goals of the team. Such groups are known as clans or guilds.

Games Within Games
MMORPGS provide players with many different paths to follow and the players of the game literally define the world they play in. This includes many items within games being created by the players themselves using gathered resources.

This process is called Crafting, and is a very popular alternative to playing a combat orientated character. Rather that dominate physically, crafters are usually very wealthy in terms of in-game assets selling their goods for game currency or other items.


Online or Offline?
Offline games are great for relaxation and enjoyment, but they can not offer the combination of depth and social interaction that MMORPGs provide. Character progression is the essential ingredient letting you concentrate on the aspects of the game you enjoy without worrying about those you dont.

Every character starts with similar levels and skills, but quickly you will personalize your character meaning few others will be exactly like you.

If you love playing computer games then try an MMORPG. Once you start playing you will never look back.

Gender bending in MMORPGs

Most MMORPGs, such as Maple Story, RF Online and many other others allow players to experience a fantasy world filled with Orcs, Elves, Dwarves, and many other exotic races. These games also allow players to choose which gender their avatars will assume. While Playing as non-human races is considered unremarkable, playing as the opposite gender (termed gender bending) has always been a divisive issue. Current surveys show that 85% of MMORPG players are male and that males are up to 5x more likely to gender bend than females. This means, on average, at least half of all female avatars in a virtual world are played by men.

There are some very practical reasons why a man would prefer to play a female character online. For instance, it is widely known that others players are much more generous with items and in game guidance to female characters. Females who play a male character give up this gender specific advantage, which likely explains the far lower female gender bending tendency. It has also been noted that in third party MMORPGS many men prefer to spend their game hours staring at the back of a slim female body rather than a bulky man's. Many do not accept these utilitarian reasons alone as being the explanation for gender bending. Some suspect that there are darker and more psychological reasons why a man would dress in women's garb, virtually speaking that is.

That a man would want to play a female character is often evidence enough for many in the online community to label someone a homosexual. But surprisingly, feminist organizations see gender bending as another sign of female oppression. In most virtual worlds, female characters are scarcely clad and are blessed with what we shall term "bountiful assets." It is sexism on the men's part to want to control these polished pleasure bots, or so the feminist argument goes. There is certainly some small minority of men who use female characters to approach other men online but doesn't ultimate responsibility lie on the individual in defending himself against unsolicited advances online?

The issue has gone so far out of hand in some places that game publishers and governments decided they needed to step in. Recently in China Shanda Entertainment, a major developer of virtual worlds, issued a new rule that anyone wishing to create a female avatar must first prove their gender to the company via a webcam. Interestingly, women wishing to play a male character would not need to go through this procedure. Many players faced character deletion if their female avatars didn't have a female face to defend them on the webcam. Not surprisingly, players wore wigs and put on make up to fool the developers into letting them keep their avatars. Shanda may of found the perfect way to reverse gender bending trends between the sexes - by putting additional barriers in front of male gender benders and encouraging female gender bending. (by forcing women to "prove" their sex) Soon China may have the first virtual world where half the men are women!

Author: Robert

Classic Puzzle Games Online

Some of the best puzzles games of our time are now available for free online. Some of them are just old classics that have made the transition to the Internet, while others focus on upgrading the old puzzle games to offer new challenges to a new generation of gamers. The great thing is that these are all games which can be played by just about anyone. The concepts involved are kindergarten level, but they require a swift mind to actually master. Anyone with some time to kill should take a few minutes and look online for a puzzle game or two.

There are plenty of old classics available online in one of many new flash arcades. This means that you can play your favorites whenever you want without shelling out any cash. Thats pretty nice, especially since I have deep issues with paying money for something that challenges my mind. Tetris is one of the many puzzle games that has jumped online. Everyone should at least have a basic knowledge of Tetris. You line the blocks up as they fall. If you make a neat row it disappears. This beautiful concept has been in our minds since we first knew about shapes, but it isnt as easy to do as one might think. Try organizing somewhat random shapes when theyre falling really fast. It can be a lot of fun to properly plan out all of your blocks so that your neat stacks dont fall into chaos.

There are new versions of these puzzles games online too though. New additions, such as Bejeweled, have actually gotten enough interest to warrant retail releases. The online versions are good enough though. These games take some of the basics of old Tetris-based games and upgrade them for a new generation. In general, they focus more on forming patterns out of random assortments. Line up similar objects, colors, shapes, etc. and theyll disappear. This changes things considerably though, as the pace starts off at full speed. One has to start thinking and clicking as quickly as possible to keep the board under control. One mistake can cost you a lot of points or even the game. I will admit that this style of puzzle game may be too annoying or fast-paced for some people. It is definitely something different though, and the focus on mental and physical reflexes adds a new level to puzzle gaming. Any gamer should at least give this developing genre a chance.

Thats really the beauty of it too. Just about any gamer can pick up a puzzle game and understand the concept. Its just matching up shapes or colors, which you probably learned back in kindergarten or first grade. The nice factor is that you end up with a standard minutes to learn, a lifetime to master setup, where you may understand the rules but not all the nuances. This leaves something good to come back for later.

If you want to introduce a friend to online gaming, puzzle games may be the best step. They can usually be pretty forgiving and easy to learn, so theyll act as a good way to get a new gamers feet wet. In the end, it does come down to preference though. If you like to play puzzle games, then you should definitely look for your old favorites online while keeping an eye out for a new game to add to the lineup. Theyre just a good way for a person to give their mind a little bit of exercise in those spare minutes of the day.

Author: robert

Thursday, October 9, 2008

Spore E308 Trailer

The Hardy Boys: The Hidden Theft


In The Hardy Boys: The Hidden Theft, the vault of the Spencer Mansion is robbed, and the Bayport Police call on the Hardy Boys to help tie up some loose ends, but they soon find themselves in the middle of a major criminal investigation that takes them on an adventure all over Bayport, and even into New York City. But the pieces don't add up, and Frank and Joe find themselves embroiled in a drama of sinister proportions. Is the recent theft linked to something from the past? Can Frank and Joe find and decipher the clues in time to prevent another crime from happening?

Tuesday, October 7, 2008

Call of Duty: World at War


Call of Duty is back, redefining war like you’ve never experienced before. Building on the Call of Duty 4: Modern Warfare engine, Call of Duty: World at War immerses players into the most gritty and chaotic WWII combat ever experienced. Players band together to survive the most harrowing and climactic battles that led to the demise of the Axis powers on the European and Pacific fronts. The title offers an uncensored experience with unique enemies and combat variety, including Kamikaze fighters, ambush attacks, Banzai charges and cunning cover tactics, as well as explosive on-screen action through the all new four-player cooperative campaign. The addictive competitive multiplayer has also been enhanced with new infantry and vehicle-based action, a higher level cap, more weapons, and a host of new Perks, maps and challenges.

Features:

New Enemies, Environments and Tactics: Face off against ruthless and tactically advanced enemies that will stop at nothing to defend their homelands, from swamp ambushes and tree-top snipers to fearless Kamikaze attacks. Play as a U.S. Marine and Russian conscript across a variety of Pacific and European locations against the fearless Imperial Japanese and elite German soldiers in epic adrenaline-filled infantry, vehicle and airborne missions.

Co-Op Campaign Mode, Call of Duty Style: For the first time in the franchise, Call of Duty: World at War introduces co-op play, bringing fresh meaning to “No One Fights Alone”. Campaign co-op features up to four-players online, or two-player local split-screen, allowing gamers to experience harrowing campaign missions together for greater camaraderie and tactical execution. Co-op mode incorporates innovative multiplayer components such as challenges, rankings and online stats for deeper re-playability and multiplayer experience bonuses. Co-op mode also features Competitive Co-Op that will show who is really the best player on your team.

Enhanced Multiplayer: Call of Duty: World at War continues the class-based multiplayer action the series is famous for. The addition of vehicle combat with tanks rounds out the multiplayer experience, and features such as persistent stats, player rankings, upgradeable weapons, squad-based gameplay, customizable classes and Perks, have been further enhanced.

The Call of Duty Experience: Call of Duty: World at War utilizes cutting-edge technology including highly-detailed character models, self-shadowing, environmental lighting and amazing special effects to deliver jaw-dropping visuals. Depth of field, rim-lighting and texture-streaming technology bring the adrenaline-pumping combat to life, while physics-enabled battlefields and fire that spreads through environments realistically immerses players into the harrowing and dynamic combat

Sunday, October 5, 2008

Spore Cheats

Press Ctrl+Shift+C to open the console screen. Type code into the console, then hit enter. Press escape or the red X to close console.

addDNA --->increase how much DNA you have to spend.

capturePlanetGIF--->Captures a spinning GIF of the planet you are on and dumps to AnimatedAvatars directory.

freeCam --->Toggles free camera mode.

help--->Lists all cheats and debug commands.

killallhints--->Removes all hints from the game.

unlockSuperWeapons--->Unlocks all superweapons for your Civilization type

spaceCreate--->Unlocks and recharges all creation tools in Space Mode.

Far Cry 2


Far Cry 2 finds you caught between two rival factions in war-torn Africa. You're sent to take out "The Jackal," a mysterious character who has rekindled the conflict between the warlords, jeopardizing thousands of lives. In order to fulfill your mission you will have to play the factions against each other, identify and exploit their weaknesses, and neutralize their superior numbers and firepower with surprise, subversion, cunning and, of course, brute force.

Built specifically for Far Cry 2 by the award-winning Ubisoft Montreal development team, the Dunia Engine delivers the most realistic destructible environments, special effects, such as dynamic fire propagation and storm effects, real-time night-and-day cycle, dynamic music system and non-scripted enemy A.I. You can explore 50 kilometers of rendered African landscape. Far Cry 2 also boasts real-time immersion. Real-time story telling, systemic auto-healing, and minimal in-game interface are just few of the features that will make you feel the tension of being alone against barbarous warlords that threaten thousands of innocent lives.

With your choice of a wide selection of weapons, you'll meet the fight head-on with your machine-gun, go berserk with your machete, or make stealth kills as a sniper. If you feel that the atmosphere is not warm enough, light up your flame-thrower and let your enemies and everything around them feel the heat. With your glider, trucks, cars, and boats, you'll fly, run, drive, slide and hover over this huge open world.

Nancy Drew: The Haunting of Castle Malloy


Touted as the most romantic event to grace the ruined halls of Ireland's Castle Malloy, the Simmons-Mallory wedding was supposed to be a fairytale beginning, but now the groom is missing! Did a banshee crash the wedding or is this a case of cold feet? Can you, as Nancy Drew, unravel the knot of scattered clues and scary superstitions? You'll to catch more than a bridal bouquet to make this is a happily ever after!

Meet The Suspects
Kyler Mallory
A stock broker in London who lived with Nancy's family as an exchange student four years ago. She is now engaged to Matt Simmons and is excited to hold her wedding at Castle Malloy. Her grandfather, Edmund Mallory, recently passed away and named her as the sole beneficiary. He never spoke about his childhood and Kyle is just now learning about her true family history

Matt Simmons
A travel and sailing free-lance writer for magazines. Known for his dry wit, Matt loves to play pranks on others. Friendly and likeable, he had planned on getting married in the Bahamas, but agreed to change his plans to make his fiancée, Kyler Mallory, happy.

Kit Foley
Matt's best friend and accomplice on sailing trips. Kit was born in the US and is the son of a Krolmeister Inc. VP. The company transferred the family to London when Kit was young, but he never picked up the British accent. He currently works as a land developer, and he arrived early to help Matter and Kyler prepare for their wedding

Donal Delany
As Castle Malloy's ever-present caretaker, he's been watching the grounds for too many years to count. This Irish born gentleman isn't particularly fond of foreigners and he's the first to admit it. He is however the resident expert on Irish mythology and lore, which might explain his overly superstitious nature.

Saturday, October 4, 2008

Galactic Civ II Twilight Review

Galactic Civilizations II: Twilight of the Arnor isn't just a great expansion, it's also a wonderful culmination of everything good about the series. Developer Stardock has addressed just about all of the possible complaints about both the original game and its Dark Avatar add-on. Plus, they've added impactful tech-tree innovations, a climactic campaign, and a host of other tweaks, for a superb example of what an expansion pack should be.

If you are a Gal Civ addict you'll be excited about the new tech trees provided for each of the game's 12 playable civilizations. Where the Terrans, Drengin, Yor, Thalans, and pals used to share a single tech tree that made all of the civs go about their galactic gallivanting in a similar style, each now has branching-off points that emphasize unique traits. This means that you're now able to play civilizations very differently, as well as make the good guys really good and the bad guys really bad. With the evil Drengin, for example, you're now free to indulge your inner De Sade by spending credits on such horrific goodies as Xeno slavery, slave canyons, and the always entertaining visions of agony philosophy. The murderous Drengin offshoot Korath clan is actually even nastier, with such techs as malicious bargaining, wretched cloning, and dark influence. Terrans, on the other hand, can be happier expansion-minded imperialists with such specialties as majesty, cultural domination, and stellar folding. Extra detail and history have been tossed into each tech as well, giving you insight into each civilization's identity and, in some cases, reinforcing their alien natures.

New visuals have been grafted onto the original game's star and planetary maps to give each civilization a distinct look. Each race now has differently styled ships and planetary buildings, lending further unique character to the civs, as well as boosting replay value. Planetary surfaces look different now depending on who's in charge. Drengin worlds come off like utter hellholes, complete with slave pits in place of factories and slaveling imagination labs in place of research facilities. Terran planets look a lot like Earth with standard factories, farms, and research facilities. Thalan worlds are bizarre and time-focused thanks to the temporal entertainment, as well as the incredibly powerful hyperion matrices. Ships have also been reworked with more polygons and texture detail, resulting in a much more varied range of vessels that appear more realistic. The cosmetic differences between the ships in last year's Dark Avatar and the ships in Twilight of the Arnor border on astounding, with most of the flat, featureless ship surfaces of the old game being replaced by the sort of detailed, industrial hardware that you would expect to find on a galaxy-spanning vessel. Yet even with these vast improvements, system requirements haven't been ramped up; the game runs just as fast and just as smoothly as before.

Other Twilight of the Arnor additions are low-key. The new campaign is an enjoyable wrap to the Dread Lords saga that tells the story of the Terrans finding the last survivor of the ancient Arnor. This ancient super-race put the Dread Lords in their place many thousands of years ago, which means that you're now relying on their tips to do so again, as well as free up the galaxy for unimpeded wars a-plenty between the Drengin and, well, everybody else. A new victory mode called Ascension has been introduced for sandbox play. Here, you can trigger the endgame by discovering five randomly placed crystal anomalies on the map and building star bases around them to retrieve their mystical goodness. If you hold them long enough to ascend to a higher plane of existence, you win the game. There are a couple of significant issues with this victory condition, however. First of all, Ascension crystals are often ignored by rival races, even if they're located right under their noses in key solar systems. So there rarely seems to be much competition for what is ostensibly the most important resource in the entire galaxy. Second, enemy empires don't seem to have an issue with you setting up star bases around crystals until you're about 150 weeks from victory, whereupon they suddenly notice what's going on and declare war on you, one after the other. This seems very artificial--like you're simply triggering a countdown instead of dealing with intelligent rivals. This lengthy delay also gives you lots of time to put together a massive fleet and create defenses powerful enough to fend off almost any sort of assault.

Military action has also been enhanced--at least in theory--with the addition of terror stars, which are rather familiar-looking planet busters that can blow up a world as quick as you can say "Alderaan." They're far too time-consuming and a little too easily destroyed to be a true galaxy-beater, though. Immense galaxies have been added to the list of map choices in sandbox games, providing the option of setting up epic matches that can last for weeks. This option is a bit treacherous for anyone accustomed to previous, saner, galaxy sizes because you have so much space to cover that you can easily overextend yourself early in the game and wind up in major financial difficulty. Editors now allow you to alter every aspect of the game. Numerous interface tweaks make it easier to track technologies, track finance, and even set up automatic ship building whenever new techs are revealed. About the only part of the original game design left untouched is multiplayer, which remains MIA and will probably continue to be absent until Galactic Civilizations III from the looks of things.

Adding this much new life to what should be a very familiar game is an amazing achievement. While no single addition here can be said to make this expansion, the scope of the subtle yet wide-ranging changes greatly improve the Galactic Civilizations II experience. Before Twilight of the Arnor, players could stick to the Terrans and encounter everything that the game had to offer. Now, you deal with something new each and every time you go galaxy conquering with a different alien race, which freshens up a game that was in need of exactly this kind of facelift.

By Brett Todd, GameSpot

Friday, October 3, 2008

Sid Meier's Civilization IV: Colonization

Sid Meier's Civilization IV: Colonization is the third offering in the Civilization IV series. A re-imagining of the classic Colonization strategy game Sid Meier created in 1994, Sid Meier's Civilization IV: Colonization is a total conversion of the Civilization IV engine into a game experience in which players will lead a European nation on their quest to colonize and thrive in the New World. Players will be challenged to guide their people from the oppressive motherland, discover a New World, negotiate, trade and fight as they acquire great power and battle for their freedom and independence.

Features:

* Classic Game Design: The strategy classic is rebuilt with improved visuals, while retaining the addictive gameplay and fun that are synonymous with Sid Meier games.
* Establish a New Nation: Play as the English, Spanish, French or Dutch and journey to a brave new world in search of freedom from your oppressive homeland.
* Detailed Tutorial: Enhanced tutorial helps both fans of Colonization and new players on their way to ruling the New World.
* Multiplayer Offers Tons of Replay: Compete with friends from all over the world via the Internet and "Play by Email" modes or compete locally via the Hotseat and LAN modes, offering multiple ways to conquer the New World.
* Improved Diplomacy: Sustain peace and support your followers as you engage in advanced negotiations with natives, other colonists and the hostile homeland. Trade resources, gold and land as you build the foundation for a self sufficient and powerful colony.
* Historical Figures Provide Adaptive Gameplay: Acquire founding fathers such as John Smith, Patrick Henry and Samuel Adams who will help guide your nation to freedom based on your gameplay style.
* Mods and Community Tools: Players will have limitless options for modifying the game to suit their needs. Game includes modding tools including a map editor using XML and Python.
* New Interface: Both Civilization IV fans and players new to the series will feel right at home with an interface that's been built to be accessible and easy to navigate.

Saturday, August 30, 2008

Baldur's Gate PC cheats

Hex Cheats:
Before you do this it is wise to back up your game :) Use a text editor to edit the "Baldur.ini" file in the game directory. Add the line "Cheats=1" under the "[Game Options]" heading. Begin game play and press [Ctrl] + [Tab] to display the console window. Type one of the following case-sensitive codes, press [Enter], then press [Ctrl] + [Tab] to close the console window and activate the corresponding cheat function.

Effect Code:
Get Main Quest Items Cheats:CriticalItems();
Friendly Drizzt appears Cheats:DrizztDefends();
Hostile Drizzt appears Cheats:DrizztAttacks();
Get 10 friendly berserk chickens Cheats:TheGreatGonzo();
Summon Cow scroll in inventory Cheats:CowKill();
Reveal Map Cheats:ExploreArea();
Add Scroll Of Stone To Flesh, 5 Potions Of Healing, and 5 Antidotes to inventory Cheats:FirstAid();
Teleport to open location if stuck Cheats:Hans();
Get 500 Gold Cheats:Midas();
Create Items (see list below) CLUAConsole:CreateItem("AMUL01")
CreateCreature (see list below) CLUAConsole:CreateCreature("")
Create X (see list below) CLUAConsole:SetCurrentXP("")
Cheat Keys(see list below) CLUAConsole:EnableCheatKeys()

Cheat key list:
Press one of the following keys after enabling the CLUAConsole:EnableCheatKeys() code.

Jump to pointer [Ctrl] + J
View final FMV sequence [Ctrl] + B
Select FMV seqnece [Ctrl] + S
Play selected FMV sequence [Ctrl] + A
View game statistics [Ctrl] + D
Turn around [Ctrl] + F

Item name list:
For example, CLUAConsole:CreateItem("AMUL01") will result in creating a Necklace of Missiles.

Item Name:
+1 CHR manual BOOK07
+1 CON manual BOOK03
+1 DEX manual BOOK05
+1 INT manual BOOK06
+1 STR manual BOOK04
+1 WIS manual BOOK08
Acid Arrow AROW04
Agannazar's Scorcher SCRL1B
Agni Mani Necklace AMUL06
Amulet of Metaspell Influence (+1 2nd level spell) AMUL16
Amulet of Protection +1 AMUL14
Andar Gem MISC22
Angel Skin Ring RING16
Animate Dead SCRL2D
Ankheg Plate Mail PLAT06
Ankheg Shell MISC12
Antidote POTN20
Antidote POTN32
Aquamarine Gem MISC33
Armor SCRL67
Arrow AROW01
Arrow +1 AROW02
Arrow +2 AROW11
Arrow +2 (different graphic) AROW1A
Arrow of Biting AROW05
Arrow of Detonation AROW06
Arrow of Fire AROW08
Arrow of Ice AROW09
Arrow of Piercing AROW10
Arrow of Slaying AROW03
Arrow or Dispelling AROW07
Bandit Scalp MISC86
Bastard Sword SW1H01
Bastard Sword +1 SW1H02
Bastard Sword +1, Shapeshifters SW1H03
Battle Axe AX1H01
Battle Axe +1 AX1H02
Battle Axe +2 AX1H03
Black Opal MISC38
Blindness SCRL71
Bloodstone Amulet AMUL13
Bloodstone Gem MISC20
Bloodstone Ring RING15
Bluestone Necklace AMUL05
Blur SCRL85
Bolt BOLT01
Bolt +1 BOLT02
Bolt +2 BOLT06
Bolt of Biting BOLT04
Bolt of Lightning BOLT03
Bolt of Polymorphing BOLT05
Boo (GO FOR THE EYES BOO!) MISC84
Boots of Avoidance BOOT04
Boots of Grounding BOOT05
Boots of Speed BOOT01
Boots of Stealth BOOT02
Boots of the North BOOT03
Bottle of Wine MISC61
Bowl of Water Elemental Control MISC53
Bracers BRAC05
Bracers of Archery BRAC04
Bracers of Defense AC 6 BRAC03
Bracers of Defense AC 7 BRAC02
Bracers of Defense AC 8 BRAC01
Broken Armor MISC58
Broken Miscellaneous MISC59
Broken Shield MISC57
Broken Weapon MISC56
Buckler SHLD08
Buckler SHLD09
Buckler SHLD10
Bullet BULL01
Bullet +1 BULL02
Bullet +2 BULL03
Burning Hands SCRL68
Chainmail CHAN01
Chainmail +1 CHAN02
Chainmail +2 CHAN03
Charm Person SCRL69
Chew Toy MISC63
Child's Body MISC54
Chill Touch SCRL82
Chromatic Orb SCRL83
Chrysoberyl Gem MISC30
Clairvoyance SCRL1D
Cloak of Balduran CLCK05
Cloak of Displacement CLCK03
Cloak of Non-Detection CLCK06
Cloak of Protection +1 CLCK01
Cloak of Protection +2 CLCK02
Cloak of the Wolf CLCK04
Cloudkill SCRL2E
Club BLUN01
Color Spray SCRL70
Composite Long Bow BOW01
Composite Long Bow +1 BOW02
Cone of Cold SCRL2F
Confusion SCRL1U
Contaminated Iron MISC87
Cure Critical Wounds SCRL61
Cure Serious Wounds SCRL56
Cursed Scroll of Stupidity SCRL18
Cursed Scroll of Weakness SCRL10
Dagger DAGG01
Dagger +1 DAGG02
Dagger +2 DAGG03
Dagger +2, Longtooth DAGG04
Dart DART01
Dart +1 DART02
Dart of Stunning DART03
Dart of Wounding DART04
Dead Cat MISC62
Delorna's Statue MISC70
Detect Evil SCRL86
Detect Invisibility SCRL87
Diamond MISC42
Dimension Door SCRL1V
Dire Charm SCRL1S
Dispel Magic SCRL1E
Duke Eltan's Body MISC55
Eagle Bow BOW08
Elixir of Health POTN17
Emerald MISC43
Female Body MISC79
Fire Agate Gem MISC16
Fire Opal Ring RING18
Fireball SCRL1G
Flail BLUN02
Flail +1 BLUN03
Flame Arrow SCRL1F
Flame Strike SCRL62
Flamedance Ring RING17
Free Action SCRL58
Friends SCRL72
Full Plate Mail PLAT04
Full Plate Mail +1 PLAT05
Garnet Gem MISC34
Gauntlets of Dexterity BRAC07
Gauntlets of Fumbling BRAC08
Gauntlets of Ogre Power BRAC06
Gauntlets of Weapon Expertise BRAC10
Gauntlets of Weapon Skill BRAC09
Ghost Armor SCRL1T
Ghoul Touch SCRL1C
Girdle BELT01
Girdle of Bluntness BELT03
Girdle of Piercing BELT04
Girdle of Sex Change BELT05
Gold Necklace AMUL10
Gold Piece MISC07
Gold Ring RING10
Golden Girdle BELT02
Golden Pantaloons MISC47
Grease SCRL66
Greenstone Ring RING14
Halberd HALB01
Halberd +1 HALB02
Halberd +2 HALB03
Haste SCRL1H
Heavy Crossbow XBOW01
Heavy Crossbow +1 XBOW02
Heavy Crossbow of Accuracy XBOW03
Helm of Balduran HELM07
Helm of Charm Protection HELM06
Helm of Defense HELM04
Helm of Glory HELM03
Helm of Infravision HELM05
Helm of Opposite Alignment HELM02
Helmet HELM01
Helshara's Artifact Fragment MISC69
Hold Person SCRL1I
Horn Coral Gem MISC35
Horror SCRL89
Identify SCRL75
Idol MISC48
Improved Invisibility SCRL1Y
Infravision SCRL76
Invisibility SCRL90
Iol Gem MISC26
Jade Ring RING13
Jasper Gem MISC23
Key to River Plug MISC83
Kings Tears MISC44
Knock SCRL91
Know Alignment SCRL92
Laeral's Tear Necklace (3000 gp) AMUL12
Large Shield SHLD05
Large Shield SHLD15
Large Shield SHLD16
Large Shield +1 SHLD06
Large Shield +1, +4 vs Missiles SHLD07
Larloch's Minor Drain SCRL84
Leather Armor LEAT01
Leather Armor +1 LEAT02
Leather Armor +2 LEAT03
Letter SCRL2I
Letter SCRL2J
Letter SCRL3D
Light Crossbow XBOW04
Light Crossbow +1 XBOW05
Light Crossbow of Speed XBOW06
Lightning Bolt SCRL1K
Lock of Nymph's Hair MISC51
Long Bow BOW03
Long Bow +1 BOW04
Long Bow of Marksmanship BOW07
Long Sword SW1H04
Long Sword +1 SW1H05
Long Sword +2 SW1H06
Luck SCRL93
Lynx Eye Gem MISC17
Mace BLUN04
Mace +1 BLUN05
Magic Missile SCRL77
Magical Book BOOK01
Male Body MISC80
Medium Shield SHLD03
Medium Shield SHLD13
Medium Shield SHLD14
Medium Shield +1 SHLD04
Melf's Acid Arrow SCRL95
Melicamp the Chicken MISC49
Minor Globe of Invulnerability SCRL1Z
Mirror Image SCRL96
Mithril Chain Mail +4 CHAN06
Monster Summoning I SCRL1L
Monster Summoning II SCRL2A
Monster Summoning III SCRL2G
Moonbar Gem MISC40
Moonblade SW1H13
Moonstone Gem MISC27
Morning Star BLUN06
Morning Star +1 BLUN07
Mulahey's Holy Symbol MISC85
Necklace AMUL02
Necklace of Missiles AMUL01
Neutralize Poison SCRL59
Non-Detection SCRL1M
Normal Book BOOK09
Nymph Cloak CLCK07
Oil of Firey Burning POTN13
Oil of Speed POTN14
Oil of Speed POTN23
Onyx Ring RING12
Pearl MISC36
Pearl Necklace AMUL11
Plate Mail +1 PLAT02
Plate Mail Armor PLAT01
Potion of Absorption POTN18
Potion of Agility POTN19
Potion of Clarity POTN21
Potion of Cloud Giant Strength POTN06
Potion of Cold Resistance POTN22
Potion of Defense POTN24
Potion of Explosions POTN26
Potion of Fire Giant Strength POTN05
Potion of Fire Resistance POTN02
Potion of Firebreath POTN27
Potion of Fortitude POTN28
Potion of Freedom POTN45
Potion of Frost Giant Strength POTN04
Potion of Genius POTN29
Potion of Healing POTN08
Potion of Healing POTN25
Potion of Heroism POTN09
Potion of Hill Giant Strength POTN03
Potion of Infravision POTN30
Potion of Insight POTN43
Potion of Insulation POTN31
Potion of Invisibility POTN10
Potion of Invulnerability POTN11
Potion of Invulnerability POTN40
Potion of Magic Blocking POTN33
Potion of Magic Protection POTN34
Potion of Magic Shielding POTN35
Potion of Master Thievery POTN36
Potion of Mind Focusing POTN37
Potion of Mirrored Eyes POTN38
Potion of Perception POTN39
Potion of Power POTN41
Potion of Regeneration POTN42
Potion of Stone Form POTN46
Potion of Stone Giant Strength POTN12
Potion of Storm Giant Strength POTN07
Potion of Strength POTN44
Protection from Acid SCRL03
Protection from Cold SCRL04
Protection from Electricity SCRL05
Protection from Evil SCRL78
Protection from Fire SCRL06
Protection from Magic SCRL07
Protection from Normal Missiles SCRL1N
Protection from Petrification SCRL15
Protection from Petrification SCRL73
Protection from Poison SCRL08
Protection from Undead SCRL09
Quarterstaff STAF01
Quarterstaff +1 STAF02
Rabbit's Foot MISC88
Rainbow Obsidian Necklace AMUL07
Raise Dead SCRL63
Red Potion POTN15
Resist Fear SCRL94
Ring RING01
Ring of Animal Friendship RING03
Ring of Clumsiness RING04
Ring of Energy RING20
Ring of Fire Resistance RING02
Ring of Folly RING23
Ring of Free Action RING09
Ring of Holiness RING22
Ring of Infravision RING21
Ring of Invisibility RING05
Ring of Protection +1 RING06
Ring of Protection +2 RING07
Ring of Wizardry RING08
Robe of Electrical Resistance CLCK11
Robe of Fire Resistance CLCK10
Robe of Cold Resistance CLCK09
Rogue Stone MISC45
Ruby Ring RING19
Samuel (body) MISC13
Scimitar +3, Frostbrand SW1H15
Shadow Armor LEAT08
Shadow Door SCRL2H
Shandon Gem MISC32
Shield SCRL79
Shield Amulet AMUL15
Shocking Grasp SCRL80
Short Bow BOW05
Short Bow +1 BOW06
Short Sword SW1H07
Short Sword +1 SW1H08
Short Sword +2 SW1H09
Short Sword of Backstabbing SW1H10
Silver Necklace AMUL09
Silver Ring RING11
Skull MISC50
Skull Trap SCRL1P
Skydrop Gem MISC21
Sleep SCRL81
Sling SLNG01
Sling +1 SLNG02
Slow SCRL1O
Small Shield SHLD01
Small Shield SHLD11
Small Shield SHLD12
Small Shield +1 SHLD02
Spear SPER01
Spear +1 SPER02
Spear +3, Backbiter SPER03
Spell Book BOOK02
Spell Scroll SCRL02
Sphene Gem MISC37
Spider Body MISC60
Spider's Bane SW2H06
Splint Mail CHAN04
Splint Mail +1 CHAN05
Star Diopside Gem MISC31
Star Saphire(sic) MISC41
Stinking Cloud SCRL97
Strength SCRL98
Studded Leather Armor LEAT04
Studded Leather Armor +1 LEAT05
Studded Leather Armor +2 LEAT07
Studded Leather Armor +2, missile attraction LEAT06
Studded Necklace with Zios Gems AMUL04
Sunstone Gem MISC18
Tchazar Gem MISC24
Telescope MISC64
The Candle MISC74
The Claw of Kazgaroth MISC72
The Horn of Kazgaroth MISC73
Throwing Axe AX1H04
Throwing Axe +2 AX1H05
Throwing Dagger DAGG05
Tiger Cowrie Shell Necklace AMUL08
Turquoise Gem MISC19
Two Handed Sword SW2H01
Two Handed Sword +1 SW2H02
Two Handed Sword, Berserking SW2H03
Vampiric Touch SCRL1Q
Violet Potion POTN16
Wand of Fear WAND02
Wand of Fire WAND05
Wand of Frost WAND06
Wand of Lightning WAND07
Wand of Magic Missiles WAND03
Wand of Monster Summoning WAND10
Wand of Paralyzation WAND04
Wand of Polymorphing WAND09
Wand of Sleep WAND08
Wand of the Heavens WAND11
War Hammer HAMM01
War Hammer +1 HAMM02
War hammer +2 HAMM03
Water Opal MISC39
Waterstar Gem MISC28
Web SCRL99
Winter Wolf Pelt MISC01
Wraith Form SCRL1R
Wyvern Head MISC52
Ziose Gem MISC29
Zircon Gem MISC25

--------------------------------------------------------------------------------

Creature and NPC name examples:
The name that is entered in CLUAConsole:CreateCreature("") must be six characters or less. If the desired character has a name longer than that, only enter the first six letters. Some examples include:

Gibberling CLUAConsole:CreateCreature("Ray")
Khalid CLUAConsole:CreateCreature("Khalid")
Jaheira CLUAConsole:CreateCreature("Jaheir")
Noober CLUAConsole:CreateCreature("Noober")
Rufie CLUAConsole:CreateCreature("Rufie")
Flaming Fist Mercenary CLUAConsole:CreateCreature("Flame")
Angelo CLUAConsole:CreateCreature("Angelo")
Guard CLUAConsole:CreateCreature("Guard")
Ogre Mage CLUAConsole:CreateCreature("Droth")
Flaming Fist wizard CLUAConsole:CreateCreature("Flamwiz")
Dilos CLUAConsole:CreateCreature("Flma13")
Drizzt CLUAConsole:CreateCreature("Drizzt")
Elminster CLUAConsole:CreateCreature("Elmins")

Movies:
Go to the Baldur.ini file under "[Movies]" and add the lines below.

Beregost=1
Introduction=1
Baldur's Gate=1

Cow Dungeon:
After using the Summon Cow Scroll above, click on the cow several times to go to a hidden cow dungeon

Hidden Ring Of Wizardy:
Press L to see current X,Y coordinates for your mouse cursor. Go to x-2546, y-3507 on the Friendly Arms Inn Map to get a Ring of Wizardry which doubles 1st level spells

Big money:
Press CTRL+Tab Then type CLUAConsole:AddGold("***")the stars just mean any number ex ("999999999")
Info submitted byRicky (ricky.layes@home.com) on Thursday, August 19, 1999 at 18:26:34

Quick Cash:
First put potions in all of your quick item slots.Now switch to the inventory screen and replace the rightmost potion with a gem. Now return to the adventure screen. Notice the picture of the potion you replaced with a gem still looks like a potion. Click it multiple times and return to the inventory screen. The number of gems should change from 1 to no number at all. Switch back to adventure screen and repeat the process...now you should have 65,000 gems.

Quick Level Gain and Easy Money:
When starting the game in the Town of Candlekeep do all the "Quests" (errands for guards, and other characters). That means anything that gives experience. Once you have done this go to the Character Screen and export your character. End the game and start a new game and import character. This allows you to start the game with the amount of experience that you had gained. Repeat until satisfied. If you started game as thief or strong warrior and thief has high enough lockpicking skills. You may bust or unlock a chest in the starting Inn on the second floor, that contains a gem that is worth 1,000 gold pieces. --submitted by fanatic

Combat trick for low level party:
This tactic requires two clerics/druids to be effective. One cleric heads into a zone you know has a pack of monsters, after casting sanctuary on himself. The monters cannot harm him, but they all focus on him. Next the Druid drops an entangle on the pack of monsters. Then the party opens up with missle fire and kills the helpless creatures. This will not work against enemies that have ranged attacks, but it helped our first level party kill packs of wolves & spiders with no trouble.

Getting the most out of your Bard:
Equip your Bard with a bow. When you enter combat start attacking a foe. After the first arrow fires click on Bardsong. Your Bard should keep shotting at the current target until it dies, plus you get the advantage of the song. You will need to manually pick a target after the first monster drops, and start the song over as well. --submitted by morehtml@hotmail.com

Anyway, make sure your fighters can use bows or crossbows. Your Stealthy thief can walk in range of enemies to spot them, and your other party members will engage the enemy with missiles 1 or 2 spaces OUTSIDE of the monsters visible range, thereby the monster will **usually** just stand there and get pummelled till he dies.

Try it, it works. My band of 1st level character destroyed Bassilus' party without a single casualty in this manner (heheh, took a couple tries tho :) Hope this helps.

How to handle ranged attacks:
For those (extremely irritating) encounters with ranged attack foes (of any variety, but mostly black talon elite, ankheg, kobold commandoes), try keeping one character equipped with all of your anti-ranged attack eq (e.g. girdle of piercing defense, those boots you can pick up, large shield, etc...). You can get this character to something like -12 against ranged (even better against arrows). Have this character engage the enemies by him/herself. The enemies will concentrate fire on this person (to little effect) leaving you to bring in the rest of the party to clean up....

...or, just use a couple fireballs...

p.s. I have found wands of monster summoning to be about the most
helpful items in the game...

Where to Find Characters to join in the Group:
You can Find Two adventures right in the Start after Gorion gets killed. They are a thief and a Mage on the Eastern edge of the map, (This is after the Thief from Candle keep Joins) They Insist that you take them to Nashkel, However if you have the Spell Detect Evil you will find that they are both Evil Characters. After they Join go to the Friendly Arms Inn, there you have a Fighter/Druid, and a Regular Fighter, the Druid/Fighter is a must do to the Entangle Spell, and Cure Light Wounds. Then Journey South to Nashkel, in the Middle of the Town there is a 2nd level Ranger for Service, he has the Wonder Hamster Boo with him :), there is also another 2nd level Ranger off to the western map from Bergeth, but you can only find him at night.... After you descend into the Mines, and Kill the Head Hancho
at the Bottom level, there is a Second level Magic user for Service, and he has a very nifty Sword also. (this Magic User can use only this Special Sword, but its nice because he has something else to fight with). As you can tell there is more than 6 people I have mentioned, it's up to you to mix and Match, The two in the Beginning are useless... and Die easily, I just disgarded them after that to make room for others. Here is a list of my Party

Sneak - Level 3 Paladin
Thief - Level 3 (This is the Girl who joins in the beginning, she
works best with a Bow)
Fighter/Druid - Level 2 (I give her a +1 Sling.)
Fighter - Level 3 (Good for a Sword and Shield)
Ranger - Level 3 ( excellent with a bow)
Magic User - Level 2 (With his Special Sword)

After moving up levels, My Paladin has gotten the ability to cast Cure
light Wounds Twice, therefore I have to Healers, Also Cure Poison Is a
MUST! If somone gets poisoned then you can't rest, because they Die! You need that Spell or Potion! Until you have it, don't go near Giant Spiders or Ghouls

Hope this Helps

Silence 15' Radius's Usefulness

I'm sure most parties are attacked/annoyed/agrivated when they meet an ogre mage or wizard and you can't beat it. If you have a cleric who can cast silence, 15' radius, HAVE THEM LEARN IT. It will prevent mages of ANY type from casting spells until the spell wears off. Very useful spell.

Big Money:
NOTE: This Code Reported Incorrect If you Know the Correct Code Submit it If this code Works/Doesnt work for you please Let Us Know!

Try this to get some serious spending cash.
In inventory, put a potion in each of your quick item slots. Then, replace one of the potions with a gem, preferably your most valuable one. Go out to the game, select that character and you should still see the potion in your quick item slot instead of the gem. Click quickly and repeatedly on the slot with the "bogus" potion. Do this for about 2-3 minutes (I'm not sure how long it takes, but I believe that clicking very quickly is the key) and the go back to your inventory. If the gem no longer has a number by it move the cursor over it, and it should now show 65,535(FFFF) gems. Depending on the value, I've gotten as much as 12 MILLION gold from the sale of this treasure.
This Info submitted by Beaner on Sunday, March 28, 1999 at 17:16:41

Quick cash or equipment:
When you first start, you have access to magical weapons right at the begining. First go to the training room. The mage there will summon some allies and monsters. Kill all the monsters and steal your allies equipment. Export your guy before leaving the room and then restart. You should get some healing potions a wand of the heavens, wand of magic missles, +1 shield and some other items.

Character selection logic:
For your main character starting the game as anything but a human
fighter class is a waste of time. Here is my logic ( I have been playing/ DMing DnD for 12 years) In the end of the game the most powerful classes are spell casters, but in the beginning they are by far the weakest. So since you "lose" the game if you main guy dies you want to have him be some thing that can take some hits, best for that is a straight fighter type since they dont split hps like a multi class and can wear some heavy armor. Once you get to the point in the game where your party is all 3rd lvl + you can start to think about changing your main guys class to one of the spellcasting classes. This works out well
for you for alot of reasons. First your main guy now will have a ton
more hps then he should for being a mage or cleric, at this point you
will be fighting stuff that gives more exp so you will gain back those
lower lvls very fast, and once you pass your old fighter lvl you will be
a mage that can really do some good damage in combat with a weapon if they have too. To do this think ahead and make sure that you have
either good Int or Wis when you make your guy so you are ready when the time comes to change.

Combat Tips for Tougher Battles:
I've found that the more creatures working on your side, the better your chance of winning the battles. This is becuase the tougher critters are less likely to target you if they have a dozen others breathing down their necks. To achieve this, have at least one cleric who memorizes nothing but animate deads. Also, have at least one mage with a wand of summoning creatures. For traveling in the outdoors, I camp immediately after entering a new area, and upon waking, cast all the animate dead spells I have (3 at the moment), which yields me an army of 18 skeletons. Late in Chapters 4 and 5, however there are some tough indoor battles. Again, rest before you go inside to refresh your spells. Creatures won't follow you through doorways, so you will have to cast them right when you enter. In combat situations, have the cleric and the mage (equipped with the wand of summoning) aim their first spells directly in front of any enemy archer, mage, or cleric to distract the damage. Repeat this immediately until all the enemies are surrounded,
and pull them back. Finally, you can have your fighters/thieves equipped
with bows starting picking off the enemies one by one while the
skeletons/wolves/hobgoblins/knolls nibble at their heels.

Character Addition to your party/ Higher levels quicker:
The characters join up with you about 1 level above your current level. We all know that party experience is terrible, so here's how I beat the system. Start out as a fighter. Kill smaller things until you reach level 2. Save your game at the friendly arm inn. Go to the cleric. Attack her until you manage to kill her without her releasing a spell, or until you survive. Then go to the main inn keeper. Kill him. Together they're worth 2,000 exp (enough to go to level 3). Then go hunt Ankeg at the farm just below Baldur's Gate. Try doing this with the Paladin. The skulls are worth 500 a piece to your group at the town starting with a B which is below the beginning town(bad with names). Go to the armorer and drop all of them on the ground. Pick one up and sell it. Repeat until all sold. Go hunt more Ankheg(sp). They give 499 exp and 500 gold. When you've managed to gain a couple levels(I was level 4) Export your character. Then quit out, begin a new game, and import your old character w/out the bad rep for killing the innkeeper/cleric.

Second-Your not done yet. Go kill all the guards in the first town. (You should be able to by now). Take their armor and place it on the ground in one location. You should get 10 or more Plate. When they're all piled up, pick them all up. Export your character. Quit out, import, begin again with all the armor. Take as many trips as it takes getting all the armor into the square next to the inn keeper(you have too, that armor's too heavy to move all at once.) And then pick it all up. Sell it all at once to the inn keeper(or else the value will go from 300 to 120). Next go spend that money on healing potions. Both the blue ones and the more expensive purple ones at the healer(get all 15 blue ones, you can stack them in your inventory at 5 each). Repeat killing of all the guards for their armor. (DO NOT KEEP MONEY IT DOES NOT EXPORT with YOU!!!)

Third/Final- Repeat selling process once you've started over again.(Now with healing potions, money and more exp) Now go to the healer and donate 200. Then donate 300, three times. Then 400 then 500. You will get 18 popularity which will help you to get things cheaper( and after a few basic quests, one in the friendly arm retrieving a ring, you will get heroic rating (20) and things will be much CHEAPER to buy) and you should still have 1200 gold +.

The main thing is getting to level 3 so you can effectively kill the guards. Save all your money and sell everything on the first part of this so you can have the black smith make you Ankheg armor (25 lbs., AC 1). To have him do this, after you have 4000 gold(8 ankhegs :-) ), tell him you do not wish to sell him the skull right now, but he's the one you'll go to if you change your mind. He'll offer to make the armor. You have to putz around for about 5-10 days (arg!) but then you get awesome armor.

You can win the last battle without a scratch.

In order to do this, you need:

1. A thief with shadow armor, high stealth, and boots of speed
2. 2 mages, each with wands of fire, and plenty of summon monsters
spells and 1 haste memorized
3. 2-3 decent fighters/paladins/rangers
4. potions of giant strength (any variety is fine)

basically when you enter the citadel of Bhaal, save the game. Then have
the thief hide in shadows walk up to Sarevok without setting off the
traps, most of which are on the skull image on the floor. Since the
enemies cannot see you, they will not attack. at this point, have one of
your spell casters cast a fireball right at the steps in front of
Sarevok. this should draw out one of the mages...make sure you only draw out one mage, who will teleport really close to your party. At this
point, have everyone but the thief attack the mage before he sets off a
fireball. Killing him should be very easy. Then (your theif is still
spotting for your party) have your mages cast fireballs continuously at
the steps in front of Sarevok. Although Sarevok will take no damage, the Ogre and other mage will slowly take damage (like up to 100). You should expend 2 wands of fire doing this, but it doesnt matter since it is the final battle. If the mage and ogre are still alive, have your mage cast
a summon monsters within visual range of Sarevok Immediately have the monsters attack Sarevok. This is the funny part because the mage and ogre will show themselves even though they have like 10 hit points now. The dumb mage will cast a huge fireball right at the summoned monsters and kill all the summoned monsters, kill himself, and kill the ogre. Now have your thief come back to the party (who should always remain at the citadel's entrance, and save the game. Killing Sarevok requires brute force because he is magic resistant. Haste every one. Have your fighters drink the potions of giant strength. Have your thief walk within visual range of him, and start shooting arrows at him. He will follow the thief, so you should lure sarevok within visual range of the party. Then have your mages cast summon monsters right in front fo sarevok. He will begin killing the monsters like crazy (1 hit = 1 kill) but while he is distracted you can continue plinking him with the thief and mages while your hasted, giant strength fighters walk up and cut him to ribbons.

Stop those pesky Basilisks:
Cast Animated dead to have some skeletons come to your aid. They stay around for 8 game hours and you can command them just like your normal characters. Send a scout (either hidden in shadows or invisible) to find the basilisks. Have the skeletons attack the Basilisks as they are not affected by the flesh to stone attack (hehe they have no flesh you see). While the basilisks are fighting the skeletons move you team in and whack them with missiles.

As they last 8 hours, you can scout a whole map area. You get one skeleton per level of caster.

PS This strategy works with wyverns and other tough creatures too!

pesky sirines:
Send one character in preferably a fighter of some sort. But leave the
rest of your group well out of visual range. The Sirene will try to dire charm your fighter, but since the rest of your group is out of visual range of your fighter he will just sit there. when the spell wear's off the sirine will cast it again, (by this time their invisibility spell will have worn off as well, and they can only cast it once). When they run out of Dire charms ( I think it is 2 spells per creature) then bring in the rest of the party to help with the slaughter.

Thief / Mage teamwork:
Use your thief scout to spot the enemy. Then use the Mage to cast Web at the end of his visible sight before the enemy sees you. Then go to the edge of the web area and pelt them with bows. also works with any area affect spells as fireball and entangle. The thief NPC also does well with with the boots of speed checking out new areas, cities, or those pesky mines and sewers.

Combat trick for dealing with many creatures:
Some of the battles in baldur's gate are really hard. If your fighting
lot's of bosses that are inside a room you can pop in with a few archers
and mages,kill a boss with range attacks and pop back down the stairs or back out the door before the rest realize what hit'em.Another trick is with high level mages.Once you get minor globe of invulnerability you can create some really cool effects.Especially on humaniod bosses.My favorite is Stinking Cloud the bosses from off screen then put globe on a wade into the cloud.Next pop off 3 fireballs at your feet severely injuring if not killing anyone in the area.Any survivors should fall very easily.

Mages are the way:
Well, Unlike Robert bartelt I feel that mages are the best choice for a
Character. Imoen,The Thief that joins you at the very beginning, is a
excellent bow shot. Going to the bottom of the first screen you start on
( not candlekeep) you find the evil guys that protect you even more and
you don't have to go to Naskel at all, you just have to agree so they
will join. Take the spell blindness and you can beat any human mages and fighters because they can't see you, and take Larloch's minor drain to give you a ranged attack that additionally gives you more hit points
temporarily and leaves you back at full if you were hurt before you cast
it. I never used a healing potion and I now have a much more well
rounded party. The first magical weapons you receive is a
Quarterstaff(mage) and you have 4 fighter/thief types to do the grunt
work for you while you stand back casting magic missles and Identifying
all the items you find. the mage is the only character type missing from
the party once you get rid of the evil guys. Additionally when the going
really gets tough later on you'll wish you could save VS spell and wand
and such a little easier. Oh, and the fireballs are kinda nice too.

To gain good equipment, get rid of the evils, and go up a level right
away, you just go east one screen and then go to the NE corner of that
screen and go east to the Larwood screen. Almost right away you fight a lone bandit or two that go down quick and have Leather, a long sword, and bow&arrows. go east to the druid mount and let the evils stand up front during the first attack and you hang back. Let them die so that the exp is split just between you and Imoen. Now have the Oil o speed ready and confront the Shadow druid, drink down the oil and run around doing ranged attack( magic missile wand for the mages) and keep Imoen at a distance firing her bow at normal speed. No. 2 dies and you've goten a total of 2,000 exp just for those two druids. You will lose no rep and if you didn't run right over to the screen you should have them both up a level. now go to the Inn and blind the Mirror image mage and let the guards kill him. You are now second level and you grap your other two party members and start on your way.

Algernons cloak:
To get a robe that increases your charisma and will give you a breath weapon that gives you control of the spells target, go to the inn at bergost where tazok is staying. there will be a fat man in the room across the hall from him named algernon, or he will be wandering around. Take imoen up there save the game and pick pocket from algernon, hopefully her pick pocket is good enough but once you get it, have it identified and you can recruit any man, beast, critter, or monster good or evil on the spot.

Infinite money, exp, and items:
First, start a multiplayer game. You don't have to play with someone else, but this cheat only works in multiplayer. Create two (2) or more characters. Start the game and play until you have an item you want more of. Give that item to one of your characters and export them. Then give the item to your other character and export them. Save and then load the game. on the screen where you click the skulls to say you're ready, delete your characters, then import the characters you exported in the game. Start the game and all the characters you gave the item to will start with that item. Sell the item over and over again to get money, or duplicate quest items the get exp.

S.T.A.L.K.E.R.: Clear Sky


Go back one year from the events of S.T.A.L.K.E.R.: Shadow of Chernobyl. In Clear Sky, a group of stalkers has reached the heart of the Zone - Chernobyl Nuclear Power Plant. An immense blowout of anomalous energy changes the Zone. There are no more reliable and relatively safe roads. Entire levels vanish in the outbursts of anomalies. Stalkers and even expeditions die or end up sealed on the lost territories. New areas, which remained unknown since the time of the Zone emergence, appear on the Zone map. Changes of the Zone map known to stalkers shake the fragile balance of forces in the Zone. Among the groupings, there flare up hostilities for the new territories, artifact fields and spheres of influence. Everyone is now out for himself. You are a mercenary who appeared at the edge of the opposition between stalker factions, Strelok and the Zone itself. You play the key role in the events that led to creation of the Zone up to the point from which the original S.T.A.L.K.E.R. game begins. Which faction will take the upper hand?

Varied behavior of NPC stalkers in the A-Life world Advanced spectacular storyline scenes Improved AI of computer-controlled characters Skirting around dynamic obstacles by NPCs Use of grenades by NPCs Fast Travel Improved concept of detectors, artifacts and anomalies New system of upgrades for weapons and armor Weapons and armor repair Reworked HUD and PDA New version of the game engine - X-Ray 1.5 DirectX 10 renderer Improved DirectX 9 renderer - parallax bump, soft particles, depth of field, motion blur, eye adaptation effect Cutting-edge and detailed game graphics (normal map) Inverse kinematics New animation engine.

Friday, August 22, 2008

Mass Effect Cheat Codes

Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "BIOInput.ini" file in the "\My Documents\BioWare\Mass Effect\Config" directory. Add the following line under the "[Engine.Console]" heading:

ConsoleKey=Tilde

Then while playing the game, press ~ to display the console window. Type one of the following codes and press [Enter] to activate the corresponding cheat function:
- Get indicated amount of experience points = givexp [number]
- Get one of every weapon and modifier item level 1-X = giveall
- Get armor from indicated manufacturer = giveallarmor [manufacturer name]
- Get Omnitools from indicated manufacturer (for example "Serrice") = giveallomnitools [manufacturer name]
- Get Bioamps from indicated manufacturer(for example "Serrice")= giveallbioamps [manufacturer name]
- Walk through walls and fly = ghost
- Flight mode when you climb stairs = fly
- Disable ghostand flycodes = walk
- Teleport to pointer = teleport
- Set paragon to indicated value = setparagon [number]
- Set renegade to indicated value = setrenegade [number]
- Add indicated number of talent points for player = givetalentpoints [number]
- Get more inventory space = m_nMaxInventoryItems=9999
- Show game settings = show
- End game = quit
# Armor manufacturers

Use one of the following values with the "giveallarmor [manufacturer name]" code:

Manf_Aldrin_Armor_Agent
Manf_Aldrin_Armor_Hydra
Manf_Aldrin_Armor_Onyx
Manf_Ariake_Armor_Mercenary
Manf_Armax_Armor_Predator
Manf_Armor_UCantSeeMe
Manf_Batarian_Armor
Manf_Batarian_Armor_Partisan
Manf_Batarian_Armor_Skirmish
Manf_Cerberus_Armor
Manf_Cerberus_Armor_Freedom
Manf_Cerberus_Armor_Hoplite
Manf_Devlon_Armor_Explorer
Manf_Devlon_Armor_Liberator
Manf_Devlon_Armor_Survivor
Manf_Devlon_Armor_Thermal
Manf_Elanus_Armor_Duelist
Manf_Elanus_Armor_Guardian
Manf_Elanus_Armor_Warlord
Manf_Elkoss_Armor_Assassin
Manf_Elkoss_Armor_Gladiator
Manf_Geth_Armor_BattleMaster
Manf_Geth_Armor_Berserker
Manf_Geth_Armor_Rage
Manf_HK_Armor_Homet
Manf_HK_Armor_Mantis
Manf_HK_Armor_Predator
Manf_HK_Armor_Scorpion
Manf_HK_Armor_Ursa
Manf_HKShadow_Armor
Manf_HKShadow_Armor_Janissary
Manf_HKShadow_Armor_Spectre
Manf_Jorman_Armor
Manf_Jorman_Armor_Crisis
Manf_Jorman_Armor_Hazard
Manf_Kassa_Armor_Colossus
Manf_Rosen_Armor_Titan
Manf_Serrice_Armor_Phantom
Manf_Sitta_Armor_Phoenix
Manf_Spectre01_Armor
Manf_Spectre02_Armor
Manf_Spectre03_Armor

# Unlockables

Successfully complete the indicated task to unlock the corresponding bonus the next time a new game is started. Once the game is completed, the "New Game +" option is also unlocked, which allows you to use your existing character with previously earned equipment and skills.

+10% Damage Reduction: Get the "Soldier Ally" achievement.
+10% Damping and Overload reduced cooldown: Have a 75% game completion with Garrus in your squad.
+10% Experience: Reach level 60.
+10% Hardening: Have a 75% game completion with Ashley in your squad.
+10% Health: Kill 150 Organic enemies.
+10% Lift and Throw reduced cooldown: Have a 75% game completion with Kaiden in your squad.
+10% Sabotage and AI Hacking reduced cooldown: Have a 75% game completion with Tali in your squad.
+10% Shield: Kill 250 Synthetic enemies.
+10% Shield Strength: Successfully complete the game with shield damage greater than health damage.
+10% Stasis and Barrier reduced cooldown: Have a 75% game completion with Liara in your squad.
+25% Marksman reduced cooldown: Get 150 kills with the pistol.
+5% Experience: Reach level 50 with a character.
+5% Weapon Damage: Successfully complete the game two times.
Assault Rifle skill for new characters: Get 150 kills with the assault rifle.
Barrier skill for new characters: Use Barrier 75 times.
Decryption skill for new characters: Use Sabotage 75 times.
Electronics skill for new characters: Use Overload 75 times.
First Aid skill for new characters: Use Medi-gel 150 times.
Hacking skill for new characters: Use AI Hacking 75 times.
Medicine Skill for new characters: Use Neural Hacking 75 times.
Stasis skill for new characters: Use Stasis 75 times.
Throw skill for new characters: Use Throw 75 times.
Warp skill for new characters: Use Warp 75 times.
Hardcore difficulty: Successfully complete the game.
Insane difficulty: Successfully complete the game on the Hardcore difficulty.
Level 60 level cap: Successfully complete the game.
Lift skill (for non-Biotics): Use Lift 75 times.
Prestige Class: Reach level 34.
Regenerate 1 health per second: Have a 75% game completion with Wrex in your squad.
Shielding skill for new characters: Use Dampening 75 times.
Shotgun skill for new characters: Get 150 kills with the shotgun.
Singularity skill for new characters: Use "Singularity" 75 times.
Sniper Rifle skill for new characters: Get 150 kills with the sniper rifle.
Spectre grade weapons for purchase: Get 1 million credits. The weapons are available through the Normandy and C-Sec Requisitions Officers.

# Hades Gamma Cluster hidden missions

To play the hidden mission in the Plutus system of the Hades Gamma Cluster, get 75% Renegade. To play the hidden mission in the Cacus system, get 75% Paragon.
# Infinite credits

The following trick only works between the two indicated vendors. You can usually buy items back from Expat at half the price you sold them to Dr. Michel for. First, successfully complete the side quest involving Dr. Michel (from the Med Clinic) and her blackmailer. After the quest is complete, you will get a discount from all the goods she sells. Start selling her all of your expensive equipment. Then, travel to the Wards Markets, and talk to the merchant named Expat. You can buy all of your items back for cheaper than you sold them for. Return to Dr. Michel, and sell her all of your items again. Repeat this process as many times as desired.
# Infinite Paragon points

Go to your Galaxy Map, and travel to the Attican Beta cluster. You will receive a message from the Alliance Command telling you about a downed recon probe that you must retrieve a data module from. From there, travel to the Hercules system, and continue to the planet Eletania. After you reach the downed probe, you will discover that a monkey-like native has made off with the data module. Get back in the Mako, and go to your map. You will see three native colonies. Go towards the one in the middle of the three. Then, go into the mining shaft, and proceed through the tunnels until you reach the end. Search the two monkeys in that part of the shaft. One of them will have the data module. Save the game immediately after getting the module. Then, reload the saved game, and continue to press A to keep searching the monkey that had the data module. Your Paragon meter over the radar should increase each time you select the monkey. At approximately 300 Paragon, you will get the "Paragon" achievement. Note: If you have already completed this assignment, this glitch cannot be done.
# Infinite Paragon and Renegade points

On the Noveria planet, go to the hotel bar, and look for a Turian named Lorik Qui'in. Accept his quest to steal the data from his office. Once you get the data, the receptionist will ask you to get Qui'in to testify. Tell her you will do it, and then talk to Qui'in. Tell Qui'in that he should testify (top left option). When he refuses, select the Charm option (top left) for Paragon points or the Intimidate (bottom left) for Renegade points, and end the conversation. Talk to him again, and ask about the Matriarch. When he gets done talking about her, select the "Other questions" option (bottom right). You should now have the option to ask him to testify again (top left). He will refuse, and you will be able to use the Charm or Intimidate option again to gain another 24 Paragon or Renegade points. Repeat this process as many times as desired. You can also easily get the "Paragon" and "Renegade" achievements with the glitch.
# Easy experience points

To gain extra experience from battles, make sure to get out of the Mako for the final hit. You can weaken the stronger enemies from inside the Mako and then get out to finish them off. You will only get 60% of the experience if you kill enemies with the Mako.
# Easy Mako repairs

If your Mako is badly damaged and you do not want to or cannot spend Omni-gel to repair it, save your game, and reload it. Your Mako should now be totally repaired.
# Weapon that does not overheat

Get a HMWA X assault rifle with Frictionless Materials, Combat Optics X, and Snowblind Rounds X as upgrades.
# Saving weapon points

If you are a Soldier, level up weapons so you can use their bonuses and no further. For example, carnage is the shotgun's bonus. By doing this, you will have extra points for a desired weapon and points to level everything else completely out. You do not need the damage and accuracy bonus from the points because when you become a Spectre the best of every weapon becomes unlocked in the Normandy or at the C-SEC requisitions office.
# Lethal sniping

Equip any good sniper rifle (powerful and accurate) with High Explosive Rounds (highest level preferably). This combination will kill nearly every normal enemy it directly hits, and severely damage enemies in their proximity, if not killing them as well. For fun, if you shoot at the enemy's feet or the ground he is standing directly on top of, he will jettison into the air. Note: High Explosive Rounds work best only with sniper rifles as they are meant to kill with one shot. If it is used with a pistol, assault rifle, or shotgun, the weapon will overheat in less than five shots (depending on the type of weapon), regardless of upgrades and decency of the gun. This will make yourself vulnerable to enemies.
# Recommended weapon upgrades

The best weapon upgrades on any gun are Frictionless Materials X (28% heat damping, +7% damage), Kinetic Coil X (28% weapon stability, +7% damage), and Slegdehammer Rounds X (50% weapons force, + 60% poison damage, - 20 heat damping). Overall, the weapons stats you will end up with are 14% damage, +28 weapon stability, +50% weapon force, +60 poison, +8% heat damping. The poison damage also prevents shield regeneration. Also, any of the following combo of any grade is the best.

To build the most powerful weapons in the game, use the following. For pistols, assault rifles, and shotguns, use Frictionless Materials, Scram Rail, and Inferno Rounds. Once you can get the "X" level equipment, these will be the most powerful weapons in the game, but the combination should be used at any point you find these materials. For the sniper rifle, use two Frictionless Materials and High Explosive Rounds. The assault rifle will not overheat much at all, but for an assault rifle that does not overheat, you can use two Scram Rails and Snowblind Rounds. It is not as powerful as the first method, but is efficient.
# Finding all elements

The best way to find the elements, minerals, and anomalies on planets that you can explore is to drive along the edges of the operational area (the red area). Drive the Mako in a circle around the area to where you can barely see the edge of the red line. You should find at least two elements/minerals on each planet that can be explored. There are rare things that will not show up on your map -- you will also have to drive around like this to find them. There are several more items than you are required to find, but it is good to go ahead and get them if you need the experience points. Also, if you say the correct things to the Asari Consort, she will give you a trinket that will allow you to activate a Prothean Orb found on Eletania, or the "monkey" planet, in the Hercules system. It contains the memories of a Cro-Magnon that was observed by the Protheans. The Orb will show up as an anomaly on your map, in the lower left corner.
# Character classes

Adepts

Adepts are biotic specialists. Starting out equipped with pistols and light armor, the true strength of the adept is through the upgradeable implants that give them their biotic powers. These powers can be used to lift or throw objects, shield the party, and disable or destroy enemies.

Engineers

Engineers are tech specialists. Using the holographic OmniTool, they can decrypt security systems, repair and/or modify technical equipment, disrupt enemy weapons or shields, and heal their party. Even though they begin the game with only pistols and the OmniTool, engineers can unlock the ability to wear light armor and reverse engineer enemy technology. They can also learn to put up protective shields and heal the party.

Infiltrators

Infiltrators combine combat and tech abilities, and specialize in killing or disabling enemies at long range. Infiltrators are trained to use OmniTools, but the focus is on decryption and offensive abilities rather than healing. They can train with pistols or sniper rifles, and can learn to wear medium armor.

Sentinels

Sentinels combine biotic and tech abilities. Typically they use biotic abilities and advanced healing skills to defend allies, though they can also disrupt opponents with biotic or Tech attacks. They are more efficient at tech and biotics than other classes, but at the expense of combat. Sentinels can only use light armor, and receive no advanced weapon training.

Soldiers

Soldiers are combat specialists ideal for the front lines of a firefight. Soldiers begin the game trained with skills in both pistols and assault rifles, they have improved health and the ability to wear medium combat armor. As you progress through the game, you can unlock assault training, skills with shotguns and sniper rifles, become able to perform first aid on yourself and party members, and wear heavy combat armor.

Vanguards

Vanguards are biotic warriors. They combine offensive biotic abilities and weapons training to quickly take down opponents, and are especially deadly at short range. They can train with pistols and shotguns, and can learn to wear medium armor.

# Recommended career

Play as a War Hero Soldier first. By doing this, during your second play through you will have all of the money, weapons, and armor to use for the other careers.
# Ensuring experience points and gamerpoints

After a major plot has been played, make sure to talk to your crew. This will give you experience points for clues and boost your crew's morale. There is also a subplot for romance where you must choose who you want to have a relation with. You may lose the gamerpoints if you do not talk to the crew.
# Scan the Keepers in Citadel

After you speak to Chorban in the Citadel Tower, he will request that you scan the Keepers to collect data. There are 21 Keepers total throughout the compound. You will forfeit the chance to do this sidequest if you complete Jahleed's Fears. Here is a list of their locations:

Wards

One is in the hanger bay through C-Sec.
One is in the right-most room in the Presidium Wards Access corridor.
One is in the alleyway next to the market and Choras Den.
One is in the upper market area.
One is in the C-Sec Requisition Office.
One is in the Traffic Control Room in C-Sec.
One is inside Flux, by the quasar machines in the back left.
One is to the right of the Med Clinic entrance.
One is at the C-Sec Academy entrance.

Presidium

Four are inside Citadel Tower.
One is in the back room of the Emporium, left turn.
One is on the balcony of the Embassy lounge.
One is in the rectangular room at the right of the C-Sec HQ at the embassy.
One is outside Citadel Tower to the left of Avina.
One is in the Volus/Elcor office at the Embassy.
One is opposite of Avina, halway between the Consort Chambers and the Emporium.
One is outside the entrance of the Consort Chambers.
One is outside the Wards Access entrance, very close to the arguing Preaching Hana and C-Sec officer.

# Signal tracking in Citadel

While in the FLux, you will see a Quasar Machine that has a strange signal coming from it. It traces to the following place in order:

Wards Access Corridor: From the Medical Clinic, go to and up the elevator that takes you toward the Presidium. Take this corridor to a little area where people are talking. Check the terminal on the wall.

Financial District: Check Volus' Office, behind Volus.

Emporium: Turn right coming out of Volus' office, and go past the Emporium Shopkeeper to a back hallway. Then, turn right again. Here you will encounter an A.I. that threatens to blow you and itself up. After the conversation, select the A.I., and input the code to override. Finish before it is done Siphoning off credits, and you will get those credits. The amount varies, but you will get more the faster you enter the override code.

# ExoGeni PSI puzzle in Feros

In the ExoGeni facility, there are several claws that feed power that must be terminated to continue the mission. You will come across a control panel for the Shuttle Bay Door Controls. This panel has five switches of different pressures:

(5 PSI Valve) (7 PSI Valve) (17 PSI Valve) (11 PSI Valve) (13 PSI Valve)

The objective is to add just enough pressure to fill the gauge between the two arrows. Too much will reset the puzzle and you will have to play with different combinations. Once a correct pressure is reached, the bar will turn yellow and text under it will read "WARNING, HIGH PRESSURE". Enter 7, 11, and 13, then activate. This will create enough pressure to break the claw and deactivate the Geth power being flushed into ExoGeni.
# Puzzle solution in Noveria

On the planet Noveria, you must solve a puzzle after you enter the Core at Mira to restore activity to the compound. The solution is as follows. There are three columns. Four discs are in the left column. You must move all four discs to column two or three for the puzzle to be completed. "1" indicates the upper most ring, "4" is the lowest, etc.

Step 1

Move 1 to the middle.
Move 2 to the right.
Move 1 to the right on top of 2.
Move 3 to the middle.

Step 2

Move 1 to the left.
Move 2 to the middle on top of 3.
Move 1 to the middle on top of 2.
Move 4 to the right.

Step 3

Move 1 to the right.
Move 2 to the left.
Move 1 to the left on top of 2.
Move 3 to the right on top of 4.

Step 4

Move 1 to the middle.
Move 2 to the right.
Move 1 to the right.

These steps will solve the puzzle with all four discs being in the right column.
# Defeating the giant worm in Edolus

During the mission about the missing Marines, you will encounter a large worm creature. To defeat it, jump just before the projectile acid the worm spits, and attack it with missiles and constant gunfire.
# Defeating Thresher Maw in Edolus

The easiest way to defeat the Thresher Maw is after it has initially launched out of the ground to drive off, stay at a relative distance, and drive circles around it while firing. Because of your distance, it will not use its long-ranged attack or be able to cause melee damage. It will go back underground after a time or certain amount of damage is inflicted and will change the location it pops up. Repeat the circular attack to get away undamaged.
# Defeating Saren (before resurrection)

Use your rifle and strafe to avoid his rocket fire. Alternately, use the following trick to defeat Sarren without fighting him the first time in the Citadel. If you have your Charm or Intimidation all the way up, use the new chat options. You will eventually make Sarren kill himself.
# Defeating Saren (after resurrection)

Have your crew and yourself use biotic powers everytime Saren stops to shoot (usually when he is hanging on the wall). Only do it once when he stops, otherwise you will be wasting abilities.
# Reversed Earth

Once you have landed on Luna, Earth's moon, look for the view of Earth. When you zoom in on Earth, noticed that its image is reversed. For example, Florida is where California should be and vice versa.
# "Scholar" achievement codex locations

This achievement requires that you locate information on all primary Alien: Council Races, Extinct Races, and Non-Council Races.

Aliens: Council Races

Asari: Speak with Captain Anderson after the first meeting with the council.

Salarians: Speak with Captain Anderson after the first meeting with the council.

Turians: If you miss it at the beginning of the game, you can get it by speaking to people about Specters and Saran. Otherwise, it should appear after your first encounter with Ashley.

Aliens: Extinct Races

Rachni: Speak with the VI Avina near the Consort Chambers/Krogran Statue about the Rachni wars.

Protheans: Speak with Captain Anderson and Nihlus on the Normandy at the beginning of the game in the Communications Room. This is your only chance in the game to get this codex. If you miss it, you will not be able to recover it later in the game.

Aliens: Non-Council Races

Batarians: After you become a Spectre, speak with Captain Anderson about his Spectre activities at the Docking Bay.

Elcor: Speak with the diplomat Calyn in the embassy. He is located at the end of the hallway to the right of the Embassy Clerk next to Udina's office.

Geth: While on the mission Eden Prime you will receive this codex automatically.

Hanar: Speak with the Hanar Shopkeeper at the Emporium.

Keepers: Speak with the VI Avina in the northwest part of the Presidium. She is very close to the Preaching Hanar and C-Sec Turian whom are arguing.

Krogan: You get this automatically by entering Choras Den. A scene will play showing the Krogran Wrex.

Quarians: Speak with Garrus in the medical center after fighting the thugs.

Volus: Talk to the VI Avina closest to the Embassy Clerk. You will get this by asking the VI why the Volus were the first race to get an embassy.

# Easy "First Aid Specialist" achievement

Find a planet that has a Hazard level 1. Stand outside the Mako, and keep pressing [Heal]. Keep track of how many times you pressed [Heal]. If you do not pay attention and run out of Medi-Gel, you could die from the Hazard level.
# Easy ally achievements

Use the following trick to unlock all six ally achievements with only three playthroughs. When you start the game, focus on getting all six of your teammates. Choose two of them to play through the game with. Keep those two until you complete the majority of the game. You will get the ally achievement for the teammate you recruited first. After you get it, replace that teammate with another one as soon as possible. After the next assignment you complete, you will then unlock the ally achievement for the second teammate.
# Easy skill achievements

The quickest way to get the skill achievements (Lift, Sabotage, Warp, etc.) is to stand outside the Mako and use it for a target. Do each skill with your current character 75 times to get the achievements for each one. However, there are two things to note. First, Neuroshock does damage to the Mako. When you see it beginning to smoke, you must repair it. Second, AI Hacking does not apply. You will need to actually hack 75 AIs or hack a few repeatedly before you must destroy them. The best way to get this achievement is to play the mission where you must go to the Earth's moon, or "Luna", and stop the AIs in the training facility. Save the game before you go into one of the bunkers, and keep hacking them until you are finished, or reload and play again.
# Achievements

Accomplish the indicated achievement to get the corresponding number of Gamerscore points:

Medal of Honor (100 points): Complete one Mass Effect Playthrough on any setting.
Medal of Heroism (25 points): Complete Feros.
Distinguished Service Medal (25 points): Complete Eden Prime.
Council Legion of Merit (25 points): Complete Virmire.
Honorarium of Corporate Service (25 points): Complete Noveria.
Long Service Medal (25 points): Complete 2 Mass Effect Playthroughs on any setting.
Distinguished Combat Medal (25 points): Complete one Mass Effect playthrough on the Hardcore difficulty setting. Do not change the setting.
Medal of Valor (50 points): Complete one Mass Effect playthrough on the Insanity difficulty setting. Do not change the setting.
Pistol Expert (10 points): Register 150 Pistol Kills.
Shotgun Expert (15 points): Register 150 Shotgun Kills.
Assault Rifle Expert (15 points): Register 150 Assault Rifle Kills.
Sniper Expert (15 points): Register 150 Sniper Rifle Kills.
Lift Mastery (15 points): Use biotic Lift 75 times.
Throw Mastery (15 points): Use biotic Throw 75 times.
Warp Mastery (15 points): Use biotic Warp 75 times.
Singularity Mastery (15 points): Use biotic Singularity 75 times.
Barrier Mastery (15 points): Use biotic Barrier 75 times.
Stasis Mastery (15 points): Use biotic Stasis 75 times.
Damping Specialist (15 points): Use Damping Field 75 times.
AI Hacking Specialist (15 points): Use AI Hacking 75 times.
Overlord Specialist (15 points): Use Shield Overload 75 times.
Sabotage Specialist (15 points): Use Sabotage 75 times.
First Aid Specialist (15 points): Use medi-gel 150 times.
Neural Shock Specialist (15 points): Use Neural Shock 75 times.
Scholar (25 points): Find all primary Alien: Council Races, Extinct Races and Non-Council Races codex entries.
Completionist (25 points): Complete the majority of the game.
Tactician (25 points): Complete playthrough with shield damage greater than health damage.
Medal of Exploration (50 points): Land on an uncharted world.
Rich (25 points): Exceed 1,000,000 Credits.
Dog of War (25 points): Register 150 organic enemy kills.
Geth Hunter (25 points): Register 250 Synthetic enemy kills.
Soldier Ally (20 points): Complete the majority of the game with the Alliance soldier squad member.
Sentinal Ally (20 points): Complete the majority of the game with the Alliance sentinel squad member.
Krogan Ally (20 points): Complete the majority of the game with the Krogan squad member.
Turian Ally (20 points): Complete the majority of the game with the Turian squad member.
Quarian Ally (20 points): Complete the majority of the game with the Querian squad member.
Asari Ally (20 points): Complete the majority of the game with the Asari squad member.
Power Gamer (20 points): Reach 50th level with one character.
Extreme Power Gamer (50 points): Reach 60th level with one character.
Renegade (15 points): Accumulate 75% of total Renegade points.
Paragon (15 points): Accumulate 75% of total Paragon points.
Paramour (10 points): Complete any romance subplot.
Spectre Inductee (15 points): Become a Spectre.
Charismatic (10 points): Use Charm or Intimidate to resolve an impossible situation.
Search and Rescue (10 points): Locate Dr. T'Soni in the Artemis Tau cluster.